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I have been playing the last hour and a half trying to improve on this design.

This is my personal high score.

.... I think it is time for me to stop now.

...See you tomorrow.

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Very enjoyable game.

I consistently have problems placing anything on the tile which is on second row furthest to the right.

edit: I found the reason why - my screen res is pretty low so the itch.io menu items like "rate this game" and "add to collection" have an invisible bounding box that overlaps with the game

(Firefox desktop)

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Great game, well done! The idea is a little similar to terraforming mechanics in my mars colony game. So I might take some inspiration from Tiny Islands :). Also, the combination of high score hashtag with a shared daily level is brilliant.

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Brilliantly simple rules that make an elegant and calm game.

This is a real cool game. Nice work, David!

(11.12.19 if you can't tell)

really cute game, loved it! thanks for making it  :)

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Absolutely love this game! And it introduced my to Itch as a bonus. I managed to get a score of 62.

Is there only one puzzle a day? Every time I try to play a new round, it provides the same tile and placement options.

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Yeah, each day is a specific shuffle so you can compare scores with others and then try a new shuffle of the cards tomorrow.

Can't seem to finish drawing my island so I get stuck at that point.  Not happy with chrome on osx?

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Oh, it has to be a loop.  Got it.

This is really fun!

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Neat concept. I have some small complaints though. 

It was annoying after the first round when it turned out all my work was for nothing as I didn't know I'd lose so many points for stuff being outside the lines when it should be inside and vice-versa. Also kinda annoying that it doesn't offer to save or screenshot or anything and just deletes your island when you click again on anything after it's done.

I admit that the first complaint is sort of my own fault for skipping the rules, but I think the reason I skipped the rules is because it was a lot of text all at once. I like that the cards each tell you how they work, that's much better than a big wall of text up front that you have no idea how to parse yet because you don't actually know anything about how the game works. I think it would work much better if you didn't show the individual tile's info at the start and just showed the other info, like the explanation of what "near" means. And also, during the border-drawing mode, show the info about which features/tiles should be inside, and which should be outside the lines.

Also, here's my second try at an island.

I love this, thank you.

Fun relaxing little game!


Really enjoyed this, one quibble with the way the rules are described: It says that the Forest like to be "near" more forest, which led me to incorrectly assume that groups could be connected diagonally.

well spotted. I'll sort that in the next update. 

This is pretty fun

does this game work on an iPad? I’ve tried to run the game a few times on different days but the game never loads... the loading bar just sticks at nearly done.

I don't think it'll run on iPad in it's current form, due to the way it was created and how it is hosted. Thanks for taking a look though.

Aw, okay, I don’t have a proper computer... But it looks like a really nice game!

Awesome! Does "near other waves" mean within 1 square?

'Near other waves' means any of the 8 surrounding cells. I'm working on trying to clarify the language at the moment.

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A clever concept, and a clever game.  I like it very much.

Thanks, glad you enjoyed it.

I'm not a big social media sharer, but I've had a couple hours of fun over the past few days playing this and making little maps.  It's darling, thanks for releasing it.  Beaches FTW.  Also you seem to have my father's title, first, and last name which gives me a giggle.  

No need to share your islands if you don't want to. Glad you're enjoying the game.

it's still fun, and the islands are still darling

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