Is that philosophy?
The Only Way To Win Is Not To Play (2020)
A minimalist game that explores a number of themes.
The nature of active participation:
- When are you playing and game and when are you not playing a game?
- Can you play a game you don't know about?
- Can you always choose to play or not?
Games within games:
- How does playing a game inside another game change the relative experience of that game?
- Is it possible to create a repeating fractal of game within a game, which contains the outer game?
- Are these one and the same game or different games?
- How important is word of mouth in creating a discussion around a game?
- How does being acted upon change the way you act on others?
The font used is Josefin Sans.
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"Is it possible to create a repeating fractal of game within a game, which contains the outer game?"
Yes, Jason Rohrer made one called "Inside a Star-filled Sky". You should check out his games or his Wikipedia page if you haven't already. His games have an experimental vibe reminiscent of yours.
wait, no daily challenge?
Reminds me of "the game", which I guess has a similar meaning. Also, I just lost the game.
THE GAME is back, you lost.
The dark souls of art games?